2008. május 31., szombat

The Profitable Dimension of MMORPG Trading

Most people think that making money from playing online games is nothing but fantasy. From the lowly Chinese workshop to high-tech offices of internet entrepreneurs, virtual money has become a hot commodity. Whilst some disregard it as a fad amongst the technorati, others recognize the potential of this very viable business model. The "virtual warehouse" of workers is immense, with the working population of thousands in the People's Republic of China working alongside the millions of avid MMORPG gamers.
The industry is rarely reported in the media and even when it has, it's gone little beyond the trivial details. However, the aims and methods of the industry are well known to the players of World of Warcraft, Final Fantasy XI (FFXI), EVE Online and EverQuest 2. An example is in the World of Warcraft where participants battle through quests, grinding and other in-game tasks in order to amass the game's currency. Most blow their fortune within the game's stores or marketplace, but others go further, employing the help of friends, family and other gamers to help them build huge fortunes in real life.
Game developers rarely agree with or tolerate the practice of in-game trading. Purist gamers object that the practice of real-for-virtual exchange harms the economy of the game and violates the spirit of gameplay by introducing monetary influence. Developers often try to persuade players within the game that the practice is detrimental to game-play or the world's economy. In South Korea, however, this is not seen as an issue and the practice is seized upon by both developer and player alike.
On the other hand, some MMORPG companies are now integrating the practice of real-money trading into their business models and examples can now be seen in many minor games. There is certainly money to be made, whether it's by developers or entrepreneurs, and the market shows no sign of slowing. Future games such as Warhammer Online and Stargate Worlds will no doubt act as the future venues for this ever expanding industry.
Information provided by www.MOGS.com - sellers of EverQuest Plat

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